Archive for January 2010

Setting the Game in Your Location

I am not sure if this is a common occurrence among role-players or not, but a group that I played in high school set many of the games in our town. For obvious reasons, this does not work as well for Dungeons & Dragons as is does for games in a more modern setting; we mainly stuck to Rifts, Vampire: the Masquerade, and Macross as they are easy to set in almost any modern locale. Other good choices would be D20 Modern, Call of Cthulhu, and Teenage Mutant Ninja Turtles.

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Cheap and Flexible Terrain Building

First of all, I have to thank ChattyDM as the inspiration for this article came from one of his tweets yesterday. I have been toying with the idea of building 3D terrains for role-playing instead of using a standard battle map for a long time, but I rarely play at my own house so setup is often not feasible. However, it there is a better way than using actual set pieces such as walls, trees, etc.

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