Combining Other Interests with Role-Playing

There are many cases that I have witnessed in which a player’s or DM’s other areas of interests have slipped into a role-playing session or campaign. In many cases this can add to the story, the quirkiness, or just the overall fun of an adventure.

As any of you who have followed this blog know, one of my other interests is music. I have written a number of articles that reference music, have done complementary posts between this and my Music Discussions blog, and run a music review site. So, naturally, music has entered games in which I have played.

I have ran a campaign in which one of the plot devices involved the party being “paid by the alliance, to slay all the giants” which is a line from a Megadeth song. In another campaign I played a necromancer who had an unusually pale zombie follower named Rob (should be obvious to figure out). And a number of other instances where music sort of slipped in.

As long as the tone of the addition fits the tone of the game, this can be a very effective way to come up with story lines, plots, back-stories for characters and NPCs, etc. Obviously, this isn’t limited to music, but I wanted to illustrate with actual examples rather than contrived ideas. Science Fiction and Fantasy novels and movies, history, sports, or other interests could all be used to fill out plots and character ideas.

Have any of you ever based a character or plot on one of your interests (hint, hint, Vanir. I didn’t want to step on toes by telling your epic tale.)? If so, I’d love to hear it in the comments.

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