There are many cases that I have witnessed in which a player’s or DM’s other areas of interests have slipped into a role-playing session or campaign. In many cases this can add to the story, the quirkiness, or just the overall fun of an adventure.
As you may have noticed, I have not posted much lately. My weekly gaming group has been down too many people to role-play very often, so we have mostly stuck to board games. On the weeks that we did role-play, we mainly played one-offs to test upcoming products for a number of companies and I am not allowed to post details. Since this makes for a boring site, I have decided to start a new column!
Recently, I read newbiedm’s post about building an adventure which has advice on what to do and not do with regards to writing your own scenarios. I won’t recap over all of these suggestions here, as you should really read the original post. However, this got me thinking, writing smooth, streamlined adventures is important, but many people neglect the second step.
I’m not sure about you, but I have never given much thought as to how Players and NPCs might react to the new year in their culture. Many traditions in our own world have vastly different views about the new year and, this gives many options for fantasy settings.
Christmas is almost upon us again! I realize that there are only going to be a few groups playing over the holiday as many people take off to visit family, but I’m a nice guy and don’t mind catering to a handful of people. So, in the interest of keeping your players on their toes this season, I have put together several demented Christmas plot ideas.