Recently I found myself reminiscing about some of the old video games I used to play as well as how video games have progressed to what we have on the market now. I started to realize that many games had great ideas that have been under-utilized in the table-top environment. And especially in D&D. I am going to make it a point to incorporate at least some of the following into the next campaign that I run.
Category: Dungeons & Dragons
Recently, while looking for something in my basement, I stumbled across a lot of my old role-playing materials. I don’t just mean pre-bought modules, books, etc. I have found a lot of character sheets, last will and testaments, and some maps and short modules that I had created.
First of all, I have to thank ChattyDM as the inspiration for this article came from one of his tweets yesterday. I have been toying with the idea of building 3D terrains for role-playing instead of using a standard battle map for a long time, but I rarely play at my own house so setup is often not feasible. However, it there is a better way than using actual set pieces such as walls, trees, etc.
Christmas is almost upon us again! I realize that there are only going to be a few groups playing over the holiday as many people take off to visit family, but I’m a nice guy and don’t mind catering to a handful of people. So, in the interest of keeping your players on their toes this season, I have put together several demented Christmas plot ideas.
I recently purchased the 4th edition version of “The Manual of the Planes”. Playing in bizarre areas has always appealed to me (I really liked Planescape from AD&D 2nd Edition) and I wanted to see what changes were made since 3rd Edition.