Since I have not heard any suggestions about what order to go into more detail about the specific genres covered in True 20, I have decided on the following: Fantasy, Modern, Space, Horror. This seemed like a logical progression to me; for the most part this is moving through time from less advanced to more advanced. Horror is being covered last as elements of this can be applied to any other genre.
Role-Playing Discussions Posts
About four months ago, I signed up for a paid "VIP" account so I could check out the content that I was missing. At the time, they had a really good deal on memberships so it seemed like the perfect opportunity. Also, my wife has started to play about two months ago and signed up for a VIP membership over this last weekend. Finally, I created a guild about the same time my wife started playing. Because I have gained insight into to the paid content and have multiplayer experience, I felt that it was time to write a follow-up review to my previous Dungeons & Dragons Online review.
The Revised Edition of True 20 by Green Ronin is a simple, yet very extensive gaming manual. The contents cover every setting imaginable and allows for a great deal of customization.
Earlier this month, I reviewed "Into the Black" by Bastion Press. I also was fortunate enough to pick up "Into the Green" at an extremely discounted price while at Gen Con and am finally getting a chance to really go through it.
Today in my e-mail, I received an announcement from D&D Insider about the upcoming changes to their Character Builder software. While most of these changes seem like a great step in the right direction, I do have a few questions that were not answered in the brief message.