As you may have noticed from some of my other posts – especially my Halloween post – that I am a fan of horror. This interest extends into role-playing for me and I am always looking for new and unique story ideas for my campaigns. I just found a unintentionally great site for helping develop horror plot hooks.
Category: Dungeon Mastering
There are many ways to annoy, aggravate, frustrate, and generally irk your players. Unfortunately, many of these are easy to do without realizing it. If you want to keep your campaign going – and your players happy – there are equally easy ways to avoid these pitfalls.
With the increasing role of computers in table-top role-playing, I am surprised that the use of sound effects are not more common. This would be an easy atmosphere builder to add to a campaign that could greatly increase the immersion into the story.
No, I don’t mean the old "Gold Box Games", though now that you mention it, I miss those too. I am talking about the old 1st Edition Advanced Dungeons & Dragons single player modules. These modules were designed in such a way as to only need 1 person in attendance; that person was the Dungeon Master and the only adventurer.